Summary

This project was developed as part of an online course by professor Brian Winn of Michigan State University.

Take a look at the code: github.com/aseemapastamb/Box-Shooter

Contributions

  • Created a 3D first-person shooter game using the Unity3D engine
  • Demonstrated player input, interactive UI, basic scripting, and level design

Project Snippets

The game consists of different types of boxes that give different benefits. The objective of the game is to reach the target score before the timer runs out.
There are random spawns, moving platforms, and dynamic menus in the environment.
This project helped me get familiar with the Unity engine.
It was beneficial to get used to the Unity UI and C# scripting.
I also got to design 2 different levels.